Gimcheon Sangmu FCHomeWLDLD
FC AnyangAwayWWDDW
Gimcheon Sangmu FCHomeWLDLD
FC AnyangAwayWWDDW| Bookmaker | 1 | X | 2 | Over 2.5 | Under 2.5 | BTTS yes | BTTS no | |
|---|---|---|---|---|---|---|---|---|
| 2.08 | 3.48 | 3.30 | 1.78 | 1.97 | 1.64 | 2.13 | Bet | |
| 2.08 | 3.48 | 3.31 | 1.78 | 1.97 | 1.64 | 2.13 | Bet | |
| 2.12 | 3.40 | 3.25 | 1.78 | 1.95 | 1.61 | 2.12 | Bet | |
| 2.08 | 3.48 | 3.31 | 1.78 | 1.97 | 1.64 | 2.13 | Bet | |
| 2.08 | 3.48 | 3.31 | 1.78 | 1.97 | 1.64 | 2.13 | Bet |
Best price in each column is marked. Lines move; the bookmaker page shows the current one.
The top 1X2 prices for Gimcheon Sangmu FC vs FC Anyang are 2.12 for Gimcheon Sangmu FC at BC.Game, 3.48 for the draw at 22Bet and 3.31 for FC Anyang at 22Bet.
Taking the best price on each outcome gives a payout of 94.2%, against the 94 to 96% a single bookmaker pays on this kind of match.
Goal market prices: over 2.5 pays 1.78 (BC.Game) and under 2.5 1.97 (22Bet); both teams to score yes pays 1.64 (22Bet) and no 2.13 (22Bet).
Each row of the table is one bookmaker and the green cell is the top price in that column. A Bet button means a partner link that we count; rows without one are there for comparison.
Our prediction
1 meeting since coverage began, 1 goals in total: Gimcheon Sangmu FC scored 0, FC Anyang scored 1.
Gimcheon Sangmu FC are marginally ahead in the Gimcheon Sangmu FC vs FC Anyang prediction, rated 44% to win this K League 1 match on Saturday, 7 November 2026. FC Anyang sit at 30% and the draw at 27%.
The goal expectancy is 2.74 in total, split 1.53 to Gimcheon Sangmu FC and 1.21 to FC Anyang. From that pair the grid gives over 2.5 goals 52% and both teams to score 56%.
Every figure on the page comes from one Poisson score grid fitted to those two expected goal numbers, which is why the markets never contradict each other.
The pick for Gimcheon Sangmu FC vs FC Anyang is gimcheon Sangmu FC or FC Anyang (no draw), a 74% chance. At 1.28 with BC.Game the market prices it at 78%, against 74% from the model.
The price is shorter than the chance deserves, so treat it as a likely result rather than a value bet; the double chance and goal markets pay better for the same view of the match.
Gimcheon Sangmu FC average 1.2 goals scored and 1.2 conceded across their last 5, FC Anyang 1.2 and 0.6 across 5.
Goal lines from the same grid: over 1.5 at 76%, over 2.5 at 52%, over 3.5 at 30%; under 2.5 is 49% and under 3.5 is 71%.
The goals pick is over 2.5 goals at 52%, best priced 1.78 at BC.Game.
BTTS yes stands at 56%. Gimcheon Sangmu FC score in 78% of simulations against a 22% clean sheet for FC Anyang; FC Anyang score in 70% while Gimcheon Sangmu FC shut them out 30% of the time.
Three scorelines carry the most weight for Gimcheon Sangmu FC vs FC Anyang: 1-1 (12%), 1-0 (9.9%) and 2-1 (9.1%).
A correct score bet pays long because the probability spreads across dozens of results; the over and under lines above back the same match picture with far less variance.
Half-time / full-time: half-time Gimcheon Sangmu FC, full-time Gimcheon Sangmu FC is the top combination at 27%. The model gives the first half 45% of the goals, which puts a first-half goal at 71%.
Every chance below comes from the same score grid as the 44% / 27% / 30% split above, with the best bookmaker price where one exists and the fair price otherwise; the green bar marks the strongest line in each group.
Match result
Double chance
Goals
BTTS
Halves
Team goals
Odd or even
Most likely scores
Half-time / full-time
The model gives Gimcheon Sangmu FC the best chance at 44%, with the draw at 27%. A probability under 50% means the favourite loses or draws more often than not, so size any bet accordingly.
1-1 is the most likely scoreline at 12%. Correct score odds are long because dozens of scorelines share the probability; the goal lines (over 2.5 at 52%) are the steadier way to back the same view.
The BTTS yes line is rated 56%. Gimcheon Sangmu FC find the net in 78% of simulated matches and FC Anyang in 70%.
Gimcheon Sangmu FC vs FC Anyang starts at 07:30 UTC on Saturday, 7 November 2026, shown in your local time once the page loads. The live score runs on the page and every tip is graded after the final whistle.